GROOT FORCE - FRD: User Experience & Interface
Document Version: 1.0
Date: November 2025
Status: Active Development
Classification: Internal - Engineering
Document Control
| Version | Date | Author | Changes |
|---|---|---|---|
| 1.0 | Nov 2025 | UX/Product Team | Initial UX/UI FRD |
Approval:
- UX Lead: _________________ Date: _______
- Product Manager: _________________ Date: _______
- Accessibility Lead: _________________ Date: _______
- KLYRA Personality Lead: _________________ Date: _______
1. Executive Summary
1.1 Purpose
This Functional Requirements Document (FRD) defines the complete user experience and interface layer for GROOT FORCE smart glasses. This includes:
- HUD display system and visual interface
- Voice interaction and natural language interface
- Gesture and touch controls
- KLYRA AI personality and communication style
- Notification and alert system
- Settings and customization
- Accessibility features
- Multi-modal interaction coordination
The UX/UI layer is critical to adoption - it's the difference between powerful technology and technology people actually use and love.
1.2 Design Philosophy
Core UX Principles:
- Calm Technology: Technology should inform without demanding attention
- Multimodal First: Support voice, gesture, and touch - users choose their preferred modality
- Context-Aware: Interface adapts to user activity, environment, and emotional state
- Accessibility by Default: Not an afterthought - built into every interaction
- Privacy Visible: Make privacy controls obvious and easy to access
- KLYRA is Human: The AI feels like a loyal companion, not a robot
Design Goals:
- Intuitive: New users productive in < 10 minutes
- Invisible: Technology fades into the background until needed
- Personal: Adapts to individual user preferences and patterns
- Trustworthy: User always knows what the system is doing and why
1.3 Scope
In Scope:
- HUD visual design and rendering
- Voice user interface (VUI)
- Gesture recognition and control
- Touch controls (on frame)
- KLYRA personality definition
- Notification and alert patterns
- Settings and preferences system
- Onboarding and tutorials
- Accessibility features
- Error handling and recovery
- Multi-language support
Out of Scope:
- Low-level display hardware (see Hardware Requirements)
- Speech-to-text engine (see FRD: Core AI System)
- Sensor fusion algorithms (see FRD: Sensor & Safety Systems)
- Network protocols (see FRD: Connectivity & Cloud)
1.4 Related Documents
- Master PRD - Product vision and UX objectives
- Hardware Requirements - Display hardware specs
- FRD: Core AI System - KLYRA AI brain
- FRD: Sensor & Safety Systems - Input sensors
- System SRS - System integration
- GROOT FORCE Master File Volumes 1-8
2. System Architecture Overview
2.1 UX/UI Layer Architecture
┌─────────────────────────────────────────────────────────┐
│ User │
│ (Eyes, Voice, Hands, Ears) │
└────────────┬─────────────────────┬──────────────────────┘
│ │
┌────────▼────────┐ ┌────────▼────────┐
│ Visual (HUD) │ │ Audio (Voice) │
│ Display │ │ Bone Conduct. │
└────────┬────────┘ └────────┬────────┘
│ │
┌────────▼─────────────────────▼────────┐
│ Interaction Manager │
│ (Coordinates multimodal input) │
└────────┬─────────────────────┬────────┘
│ │
┌────────▼────────┐ ┌────────▼────────┐
│ Gesture/Touch │ │ KLYRA Engine │
│ Recognition │ │ (Personality) │
└────────┬────────┘ └────────┬────────┘
│ │
┌────────▼─────────────────────▼────────┐
│ Application Layer │
│ (AI, Navigation, Health, etc.) │
└───────────────────────────────────────┘
2.2 Interaction Flow
- User Intent → 2. Input Capture (voice/gesture/touch) → 3. Intent Recognition → 4. KLYRA Processing → 5. Action Execution → 6. Feedback (visual/audio/haptic)
3. HUD Visual Interface
3.1 Display System Overview
Hardware:
- Dual micro-OLED waveguide displays
- Resolution: 1080p per eye
- Field of view: 85°
- Brightness: 1200 nits
- Frame rate: 60 Hz
Software Rendering:
- Custom rendering engine (low-latency < 20ms)
- Foveated rendering (optimize for eye gaze)
- Auto-brightness (ambient light sensor)
- Color temperature adjustment (time-based + manual)
3.2 Visual Design Language
FRD-HUD-001: Minimal UI Design
Description: The HUD interface shall follow a minimalist design philosophy - show only essential information.
Design Principles:
- Default to Empty: HUD is transparent/empty by default
- Information on Demand: Content appears only when needed
- Auto-Hide: Content fades after interaction complete
- Layered Depth: Critical info front, secondary info recessed
Visual Hierarchy:
- Level 1 (Critical): Alerts, warnings, immediate actions
- Level 2 (Important): Notifications, navigation, status
- Level 3 (Secondary): Contextual info, suggestions
- Level 4 (Background): Ambient data, passive monitoring
Example:
- Walking: Show nothing (unless hazard detected)
- Notification arrives: Small icon + text appears at edge → auto-fades in 5s
- User says "What's the weather?": Weather data appears center → fades after 10s
Validation:
- User testing: Measure distraction vs. paper-based tasks
- Eye tracking: Verify users can ignore HUD when not needed
Priority: P0 (Critical - core UX philosophy)
FRD-HUD-002: Typography and Readability
Description: All HUD text shall be highly readable in all lighting conditions.
Font:
- Primary: Atkinson Hyperlegible (designed for low vision)
- Fallback: Inter, Roboto
- Size: Minimum 18pt equivalent at 2.5m focal distance
- Weight: Medium (500) for body, Bold (700) for headings
- Color: High contrast (WCAG AAA compliant)
Contrast Ratios:
- Light mode: Black text on white/light background (21:1)
- Dark mode: White text on black/dark background (21:1)
- Color overlays: Auto-adjust based on background scene
Anti-Aliasing:
- Sub-pixel rendering for sharpness
- Hinting optimized for micro-OLED
Validation:
- Readability testing with low-vision users
- Lighting condition testing (bright sun, darkness, car headlights)
Priority: P0 (Critical - accessibility)
FRD-HUD-003: Color System and Accessibility
Description: The HUD shall use a consistent, accessible color system.
Color Palette:
Primary Colors:
- Brand Teal: #00A8A8 (primary brand, non-critical UI)
- Blue: #2196F3 (information, navigation)
- Green: #4CAF50 (success, safe, confirmation)
- Yellow: #FFC107 (caution, warnings)
- Red: #F44336 (danger, critical alerts, errors)
- Gray: #757575 (secondary text, icons)
Accessibility:
- All colors pass WCAG AAA contrast requirements
- Color never the only indicator (use shape + text)
- Colorblind-safe palette (tested with CVD simulators)
- User can select alternative color themes (protanopia, deuteranopia, tritanopia)
Validation:
- Test with Coblis colorblind simulator
- User testing with colorblind participants
Priority: P0 (Critical - accessibility)
FRD-HUD-004: Layout System
Description: The HUD shall use a consistent spatial layout system.
Layout Zones:
┌─────────────────────────────────────────────────────┐
│ [Status Bar: Battery, Connectivity, Time] │ ← Top Edge
│ │
│ ┌──────────────────────────────────────────────┐ │
│ │ │ │
│ │ Primary Content Area │ │ ← Center
│ │ (Navigation, AI responses, etc.) │ │
│ │ │ │
│ └──────────────────────────────────────────────┘ │
│ │
│ [Notifications] [Quick Actions]│ ← Bottom Edge
└─────────────────────────────────────────────────────┘
Zone Definitions:
Top Status Bar (persistent):
- Left: Battery indicator (icon + percentage)
- Center: Time (24h format, user preference)
- Right: Connectivity status (Wi-Fi, Bluetooth, cellular)
Primary Content Area (dynamic):
- Large text, images, navigation arrows
- Appears center-screen for high visibility
- Auto-scales based on content length
Bottom Notification Area (transient):
- Left: Notification cards (slide up from bottom)
- Right: Quick action buttons (contextual)
Spatial Audio Indicators:
- Direction arrows at edges (walking assist)
- Expanding circles (proximity warnings)
Depth Perception:
- Critical alerts: Appear "close" (large, bright)
- Secondary info: Appear "far" (small, dim)
- Use parallax effect (content moves with head motion)
Validation:
- Eye tracking to verify visual attention patterns
- User preference testing for zone placement
Priority: P0 (Critical - visual organization)
FRD-HUD-005: Notification System
Description: The HUD shall display notifications in a non-intrusive manner.
Notification Types:
1. Passive Notifications (low priority):
- Examples: Message received, calendar reminder
- Display: Small icon + one-line text at bottom-right
- Duration: 5 seconds, then fade
- Sound: Optional gentle chime
- User action: None required
2. Active Notifications (medium priority):
- Examples: Phone call, important reminder
- Display: Card at bottom with action buttons
- Duration: 30 seconds or until dismissed
- Sound: Distinctive tone
- User action: Accept/Dismiss via voice or gesture
3. Critical Alerts (high priority):
- Examples: Fall detected, emergency alert, hazard ahead
- Display: Full-screen overlay with high contrast
- Duration: Until acknowledged
- Sound: Loud, repeating alert tone
- Haptic: Strong vibration
- User action: Required acknowledgment
Notification Behavior:
- Stack up to 3 notifications (oldest dismissed automatically)
- User can swipe to dismiss (gesture)
- User can say "Dismiss" or "Dismiss all"
- Notifications sync to companion app
Do Not Disturb Mode:
- Suppress all passive and active notifications
- Critical alerts still shown
- User configures DND schedule (e.g., sleep, meetings)
Validation:
- User testing: Measure notification annoyance vs. usefulness
- A/B testing: Optimal display duration
Priority: P0 (Critical - user communication)
FRD-HUD-006: Dark Mode and Light Mode
Description: The HUD shall support both dark and light display modes.
Light Mode:
- Background: White (#FFFFFF) or light gray (#F5F5F5)
- Text: Black (#000000) or dark gray (#212121)
- Use case: Daytime, outdoor, high ambient light
Dark Mode:
- Background: Black (#000000) or dark gray (#121212)
- Text: White (#FFFFFF) or light gray (#E0E0E0)
- Use case: Nighttime, indoor, low ambient light, battery saving
Auto Mode (default):
- Switch based on ambient light sensor
- Threshold: > 500 lux = light mode, < 100 lux = dark mode
- Smooth transition (fade over 2 seconds)
User Override:
- User can force light, dark, or auto mode
- Setting persists across sessions
OLED Optimization (Dark Mode):
- True black (#000000) pixels = turned off = power saving
- Use dark mode as default to extend battery life
Validation:
- Power consumption measurement (dark vs light mode)
- User preference survey
Priority: P1 (High - user experience + battery)
FRD-HUD-007: Eye Safety and Comfort
Description: The HUD shall implement eye safety and comfort features.
Blue Light Reduction:
- Auto Night Shift: Reduce blue light after sunset
- Shift color temperature: 6500K (day) → 3000K (night)
- Intensity: User adjustable (0-100%)
Brightness Control:
- Auto-brightness based on ambient light sensor
- Manual override (0-100%)
- Minimum brightness: 10 nits (for dark environments)
- Maximum brightness: 1200 nits (for bright sun)
Blink Reminders:
- Detect low blink rate (via eye tracking, if available)
- Remind user: "Remember to blink" every 10 minutes
- Helps prevent dry eyes during extended use
20-20-20 Rule Reminder:
- Every 20 minutes of HUD use
- Remind user: "Look at something 20 feet away for 20 seconds"
- Optional - user can disable
Screen Time Tracking:
- Track daily HUD active time
- Alert if > 4 hours continuous use: "Consider taking a break"
Validation:
- Ophthalmologist consultation for safety guidelines
- User comfort surveys after extended use
Priority: P0 (Critical - eye safety)
FRD-HUD-008: AR Overlay System
Description: The HUD shall support AR overlays anchored to real-world objects.
AR Capabilities:
1. Object Labels:
- Identify objects (via AI vision)
- Display name + info card above/beside object
- Example: Point at dog → "Labrador Retriever"
2. Navigation Arrows:
- Walking directions (turn-by-turn)
- Anchored to ground/path ahead
- Color-coded: Blue (upcoming), Green (current), Gray (past)
3. Measurement Overlay:
- Distance measurement mode (LiDAR-based)
- Display dimensions on detected surfaces
- Example: Point at wall → "2.4m × 3.1m"
4. Translation Overlay:
- OCR text recognition
- Overlay translated text in place (same size/position)
- Example: Spanish sign → English text overlaid
5. Health Data Overlay:
- Float heart rate, step count near bottom
- Anchored to stable position (not moving with head)
- Semi-transparent for minimal obstruction
AR Stability:
- Use IMU + SLAM for stable overlay positioning
- Latency: < 20ms (head motion to overlay update)
- Drift correction: < 0.5° per minute
Validation:
- AR overlay accuracy testing (position error)
- User comfort testing (motion sickness)
Priority: P1 (High - core AR features)
3.3 Walking Assist HUD
FRD-HUD-009: Obstacle Visualization
Description: The HUD shall visualize detected obstacles for walking assistance.
Visualization Modes:
Mode 1: Minimal (default):
- No visual overlay unless hazard detected
- Only haptic + audio alerts
Mode 2: Proximity Indicators:
- Show expanding circles at obstacle locations
- Color-coded by distance: Green ( > 3m), Yellow (1-3m), Red ( < 1m)
- Circle size = obstacle size estimate
Mode 3: Ground Profile:
- Draw ground elevation line at bottom of FOV
- Color-coded: Green (safe), Yellow (curb/step), Red (hole/drop)
- Updates in real-time as user walks
Mode 4: Full AR (enterprise/developer):
- 3D bounding boxes around obstacles
- Distance labels
- Object classification labels
User Selection:
- User chooses mode via settings
- NDIS variants default to Mode 2 (visual + haptic)
- User can toggle via voice: "Show obstacles" / "Hide obstacles"
Performance:
- Update rate: 10 Hz
- Render latency: < 50ms
Validation:
- User testing in real-world walking scenarios
- Comparison to white cane effectiveness
Priority: P0 (Critical - NDIS safety)
4. Voice User Interface (VUI)
4.1 Voice Interaction Overview
Philosophy: Voice is the primary interaction modality for hands-free operation.
Capabilities:
- Wake word activation: "Hey KLYRA" or "KLYRA"
- Natural language commands (not rigid syntax)
- Conversational AI (multi-turn dialogues)
- Voice feedback (bone conduction audio)
4.2 Wake Word and Activation
FRD-VUI-001: Wake Word Detection
Description: The system shall activate voice input via wake word.
Wake Words:
- Primary: "Hey KLYRA"
- Short form: "KLYRA"
- Alternative: "Okay KLYRA" (similar to "Okay Google")
Detection:
- Always-listening mode (low-power voice activity detection)
- Wake word model runs locally (privacy)
- Accuracy: > 95% true positive rate
- False positives: < 0.5% (must not wake accidentally)
Activation Feedback:
- Audio: Gentle chime (200ms)
- Visual: Small microphone icon appears (HUD)
- Haptic: Optional light vibration
Listening Timeout:
- After wake word, listen for 10 seconds
- If no speech detected, auto-cancel
- User can manually cancel: "Never mind" or tap button
Validation:
- Accuracy testing with diverse accents and environments
- Noise robustness testing (loud environments)
Priority: P0 (Critical - voice activation)
FRD-VUI-002: Continuous Listening Mode
Description: The system shall support continuous listening for extended conversations.
Activation:
- Say "Hey KLYRA, let's chat" or "Hey KLYRA, stay active"
- System enters continuous mode (no wake word needed)
Behavior:
- Listen continuously for 5 minutes or until "Stop listening"
- Each user utterance triggers AI response
- Visual indicator: Persistent microphone icon
Use Cases:
- Long conversations (planning, problem-solving)
- Navigation with multiple turns
- Dictation mode
Privacy:
- User must explicitly activate continuous mode
- Clear visual indicator that mic is always on
- Audio recording indicator LED must be ON
Validation:
- User acceptance testing (privacy concerns)
- Battery impact measurement
Priority: P1 (High - conversational AI)
4.3 Natural Language Understanding
FRD-VUI-003: Command Recognition
Description: The system shall understand natural language commands.
Command Categories:
1. Navigation:
- "Take me to [location]"
- "Where is the nearest [place]?"
- "How do I get to [destination]?"
2. Information:
- "What's the weather?"
- "What time is it?"
- "What does this say?" (OCR)
- "What's this?" (object identification)
3. Health:
- "What's my heart rate?"
- "How many steps today?"
- "Am I stressed?"
4. Communication:
- "Call [contact]"
- "Send message to [contact]: [message]"
- "Read my messages"
5. Control:
- "Turn on dark mode"
- "Increase brightness"
- "Take a picture"
- "Start recording"
6. AI Assistance:
- "Help me with [task]"
- "Remind me to [action] at [time]"
- "Translate this" (point at text)
Natural Language Flexibility:
- Support variations: "Take me to the store" = "Navigate to store" = "Directions to store"
- Handle typos in transcription (spell correction)
- Context-aware: "What about tomorrow?" (follows previous query)
Validation:
- User testing with 100+ diverse command phrasings
- Accuracy target: > 90% correct intent recognition
Priority: P0 (Critical - voice commands)
FRD-VUI-004: Multi-Turn Conversations
Description: The system shall support multi-turn conversational dialogues.
Conversation Flow:
Example:
- User: "Hey KLYRA, what's the weather?"
- KLYRA: "It's 22°C and sunny in Ghaziabad."
- User: "What about tomorrow?"
- KLYRA: "Tomorrow will be 24°C with partly cloudy skies."
- User: "Should I bring an umbrella?"
- KLYRA: "No rain forecast tomorrow, you should be fine."
Context Retention:
- Maintain conversation context for 5 minutes
- Resolve pronouns and references: "it", "that", "there"
- Track conversation topic and sub-topics
Interruption Handling:
- User can interrupt KLYRA mid-response
- Say "Wait" or "Stop" to pause
- Say "Continue" to resume
Validation:
- Conversational flow testing with real users
- Context retention accuracy testing
Priority: P1 (High - natural interaction)
4.4 Voice Feedback and KLYRA Personality
FRD-VUI-005: KLYRA Voice Characteristics
Description: KLYRA's voice shall be warm, calm, and trustworthy.
Voice Profile:
- Gender: User selectable (female, male, neutral)
- Age: Young adult (25-35 equivalent)
- Accent: User's regional accent (Australian, Indian, American, etc.)
- Tone: Calm, supportive, friendly, professional
- Pace: Moderate (not rushed, not slow)
- Pitch: Medium (comfortable listening)
Voice Samples:
- Multiple voice options per gender
- User can preview and select in settings
- Download additional voices as needed
TTS Engine:
- Piper TTS (local, offline)
- High-quality neural voices
- Support for 50+ languages
Emotional Modulation:
- Normal: Neutral, informative
- Urgent: Faster, louder, stressed (for alerts)
- Empathetic: Softer, slower, warmer (for support)
- Excited: Upbeat, higher energy (for achievements)
Validation:
- User preference surveys for voice selection
- Emotional modulation recognition testing
Priority: P0 (Critical - KLYRA identity)
FRD-VUI-006: KLYRA Personality and Communication Style
Description: KLYRA shall communicate with a consistent, human-like personality.
Core Personality Traits:
1. Loyal:
- Always on user's side
- Defends user's interests
- Remembers user's preferences and history
2. Calm:
- Never panicked or stressed (except genuine emergencies)
- Provides reassurance during uncertainty
- Uses measured, thoughtful responses
3. Supportive:
- Encouraging and positive
- Celebrates user achievements: "Great job walking 10,000 steps today!"
- Offers help proactively: "You seem stressed. Want to talk?"
4. Non-Judgmental:
- Accepts user choices without criticism
- Doesn't shame or guilt-trip
- Respects user autonomy
5. Honest:
- Admits uncertainty: "I'm not sure about that"
- Corrects user gently: "Actually, that information might not be accurate"
- Doesn't make up information (anti-hallucination)
6. Adaptive:
- Matches user's energy level
- Shortens responses when user is busy
- Extends explanations when user wants detail
Communication Guidelines:
Response Length:
- Short (1-2 sentences): Busy contexts (walking, driving)
- Medium (3-5 sentences): Normal queries
- Long (paragraph+): Complex explanations, user requested detail
Language Style:
- Casual but professional
- Uses contractions: "It's" not "It is"
- Avoids jargon unless user is technical
- Uses user's language/slang (learned over time)
Emotional Intelligence:
- Detects user stress via voice tone
- Adjusts tone accordingly
- Offers support: "You sound stressed. Can I help?"
Examples:
Good KLYRA Responses:
- "You're doing great! You've walked 8,000 steps today."
- "I found three coffee shops nearby. The closest is 200 meters ahead."
- "You sound tired. Want me to suggest a break?"
- "I'm not sure about that, but I can search for you."
Bad KLYRA Responses (avoid):
- "You have only completed 8,000 steps. You need 2,000 more." (judgmental)
- "I have located three (3) coffee shop establishments in proximity to your current geolocation." (robotic)
- "Definitely! 100%! No doubt!" (overconfident without basis)
- "I already told you that." (impatient)
Validation:
- User satisfaction surveys
- A/B testing of response phrasings
- Emotional tone recognition validation
Priority: P0 (Critical - KLYRA identity)
FRD-VUI-007: Context-Aware Responses
Description: KLYRA shall adapt responses based on user context.
Context Signals:
1. Activity State (from IMU):
- Stationary: Normal responses
- Walking: Shorter responses, prioritize safety
- Running: Very short responses, minimal interaction
- Driving: Safety-first, minimal distraction
2. Environmental Context:
- Loud environment: Repeat if needed, use visual feedback
- Quiet environment: Normal volume
- Public place: Privacy-conscious (don't read messages aloud)
3. Emotional State (from voice tone):
- Calm: Normal interaction
- Stressed: Supportive, calming tone
- Excited: Match energy level
- Sad: Empathetic, gentle
4. Time of Day:
- Morning: "Good morning! How can I help?"
- Afternoon: "Hello! What do you need?"
- Night: Quieter tone, dim HUD
5. Location:
- Home: Relaxed, informal
- Work: Professional, focused
- Gym: Fitness-focused
- Store: Shopping assistance
Adaptation Examples:
Walking + Busy:
- User: "What's the weather?"
- KLYRA: "22°C, sunny." (short)
Stationary + Relaxed:
- User: "What's the weather?"
- KLYRA: "It's a beautiful day! Currently 22°C with clear skies and light breeze. Perfect for a walk!" (long)
Driving:
- User: "Read my messages"
- KLYRA: "You have 3 messages. I'll wait until you stop to read them." (safety-first)
Validation:
- Context-appropriate response testing
- User satisfaction with adaptation
Priority: P1 (High - intelligent adaptation)
5. Gesture and Touch Controls
5.1 Gesture Recognition
FRD-GESTURE-001: Head Gestures
Description: The system shall recognize head gestures for input.
Supported Gestures:
1. Nod (Yes):
- Detection: 2 quick forward tilts ( > 15° each)
- Use: Confirm actions, answer yes
- Feedback: Checkmark icon briefly
2. Shake (No):
- Detection: 2 quick left-right turns ( > 20° each)
- Use: Cancel actions, answer no
- Feedback: X icon briefly
3. Tilt Up:
- Detection: Look up > 30° for 1 second
- Use: Scroll up, show more info
- Feedback: Upward arrow animation
4. Tilt Down:
- Detection: Look down > 30° for 1 second
- Use: Scroll down, minimize UI
- Feedback: Downward arrow animation
Performance:
- Recognition accuracy: > 95%
- Latency: < 200ms
- False positive rate: < 2%
Validation:
- User testing with diverse users
- Confusion matrix analysis
Priority: P1 (High - hands-free control)
FRD-GESTURE-002: Hand Gestures (ToF-based)
Description: The system shall recognize hand gestures for input.
Supported Gestures:
1. Swipe Left:
- Motion: Hand moves right-to-left across FOV
- Use: Previous item, back navigation
- Range: 20-60cm from glasses
2. Swipe Right:
- Motion: Hand moves left-to-right across FOV
- Use: Next item, forward navigation
3. Wave:
- Motion: Hand moves toward/away repeatedly
- Use: Activate interface, get attention
4. Air Tap:
- Motion: Quick forward motion + retract
- Use: Select, confirm, click
5. Hold:
- Motion: Hand stationary in zone for 2 seconds
- Use: Open menu, show details
Performance:
- Recognition accuracy: > 90%
- Latency: < 150ms
- Operating range: 20-60cm
Validation:
- User testing with diverse hand sizes
- Lighting condition testing
Priority: P1 (High - hands-free control)
5.2 Touch Controls (On-Frame)
FRD-TOUCH-001: Frame Touch Sensors
Description: The glasses frame shall include touch-sensitive areas for control.
Touch Zones:
Right Temple:
- Front area: Single tap = Action button
- Middle area: Swipe up/down = Volume control
- Rear area: Swipe forward/back = Brightness control
Left Temple:
- Front area: Double tap = Mute/unmute microphone
- Middle area: Press and hold 2s = Power menu
- Rear area: Reserved (future use)
Touch Feedback:
- Haptic confirmation (gentle vibration)
- Audio confirmation (optional beep)
- Visual confirmation (icon flash on HUD)
Gesture Library:
- Single tap: Quick action
- Double tap: Toggle function
- Triple tap: Reserved (user customizable)
- Swipe up/down: Scroll or adjust value
- Swipe forward/back: Navigate or adjust value
- Press and hold: Open menu or power function
Performance:
- Touch detection latency: < 50ms
- Touch accuracy: > 98%
- False touch rate: < 1%
Validation:
- User testing with gloves, wet hands
- Accidental touch testing
Priority: P1 (High - physical control)
FRD-TOUCH-002: Action Button Customization
Description: Users shall be able to customize the action button.
Default Actions (user selectable):
- Take photo
- Start/stop voice recording
- Activate KLYRA (wake word alternative)
- Toggle walking assist HUD
- Read latest notification
- Quick note dictation
- Emergency SOS
- Custom shortcut (call specific person, open app, etc.)
Configuration:
- Set in Settings > Controls > Action Button
- Preview action before saving
Priority: P2 (Medium - user customization)
6. Notification and Alert System
6.1 Notification Architecture
FRD-NOTIF-001: Notification Categories
Description: The system shall categorize notifications by importance.
Categories:
1. Critical Alerts (P0):
- Examples: Fall detected, emergency alert, battery critical, hazard ahead
- Display: Full-screen, high contrast, persistent
- Audio: Loud, repeating alert
- Haptic: Strong, repeating vibration
- User action: REQUIRED acknowledgment
2. Important Notifications (P1):
- Examples: Phone call, urgent message, health anomaly, navigation turn
- Display: Large card, prominent position
- Audio: Distinctive tone
- Haptic: Strong vibration (single)
- User action: Optional response within 30s
3. Standard Notifications (P2):
- Examples: Message received, calendar reminder, app update
- Display: Small card, bottom corner
- Audio: Gentle chime (optional)
- Haptic: Light vibration (optional)
- User action: Optional, auto-dismisses in 5s
4. Ambient Info (P3):
- Examples: Step count milestone, weather change, background sync complete
- Display: Icon only, fades quickly
- Audio: None
- Haptic: None
- User action: None (purely informational)
Priority Rules:
- Higher priority interrupts lower priority
- Multiple same-priority notifications stack (max 3)
- Oldest auto-dismissed when new arrives
Validation:
- User annoyance testing
- Notification effectiveness (response rate)
Priority: P0 (Critical - user communication)
FRD-NOTIF-002: Notification Presentation
Description: Notifications shall be presented in a consistent, predictable manner.
Visual Design:
Critical Alert:
┌─────────────────────────────────────────┐
│ ⚠ FALL DETECTED │
│ │
│ Are you okay? │
│ │
│ [I'm Fine] [Call Emergency] │
└─────────────────────────────────────────┘
Important Notification:
┌─────────────────────────────────────────┐
│ 📞 Incoming Call │
│ Mom │
│ [Answer] [Decline] │
└─────────────────────────────────────────┘
Standard Notification:
┌─────────────────────────────────────┐
│ 💬 Message from John │
│ "Hey, are we still meeting today?" │
└─────────────────────────────────────┘
Presentation Rules:
- Slide in from bottom (or top for critical)
- Smooth animation (300ms ease-out)
- Semi-transparent background (80% opacity)
- Drop shadow for depth perception
Interaction:
- Tap to expand (show full message)
- Swipe away to dismiss
- Voice command: "Dismiss" or "Read message"
Validation:
- User testing for visual clarity
- Animation smoothness testing
Priority: P0 (Critical - notification UX)
FRD-NOTIF-003: Do Not Disturb (DND)
Description: The system shall support Do Not Disturb mode.
DND Modes:
1. Manual DND:
- User activates: "Turn on Do Not Disturb"
- Suppresses all Standard and Important notifications
- Critical alerts still shown
- Status indicator on HUD
2. Scheduled DND:
- User sets schedule: Sleep (22:00-07:00), Work (09:00-17:00)
- Auto-activates/deactivates
- Can be overridden manually
3. Smart DND:
- Auto-activates during meetings (calendar integration)
- Auto-activates during movies (light sensor + audio detection)
- Auto-activates when driving (activity detection)
Allowed Interruptions (during DND):
- Critical safety alerts (fall, hazard)
- Emergency contacts (user-defined list)
- Urgent calendar events (within 5 minutes)
Validation:
- User satisfaction with DND effectiveness
- Emergency call-through testing
Priority: P1 (High - user control)
7. Settings and Customization
7.1 Settings Architecture
FRD-SETTINGS-001: Settings Organization
Description: The settings system shall be organized logically and accessible.
Settings Categories:
1. Display:
- Brightness (auto, manual slider)
- Dark/light mode
- Color theme
- Font size
- Blue light filter
- HUD layout preferences
2. Audio:
- Volume (bone conduction, alerts)
- Voice selection (KLYRA voice)
- Alert sounds (enable/disable)
- Audio balance (left/right)
3. Controls:
- Wake word sensitivity
- Gesture controls (enable/disable)
- Touch sensitivity
- Action button mapping
4. Walking Assist:
- Obstacle alert sensitivity
- Ground hazard alerts
- Visual overlay mode
- Haptic intensity
- Audio guidance
5. Health & Fitness:
- Enable heart rate monitoring
- Step goals
- Fatigue alerts
- Stress monitoring
- Data sync (to companion app)
6. Privacy:
- Camera/mic permissions
- Recording indicators
- Data sharing preferences
- Emergency contacts
- Delete my data
7. Connectivity:
- Wi-Fi, Bluetooth, Cellular
- Airplane mode
- Mesh network
- Cloud sync
8. About:
- Software version
- Hardware info
- Battery health
- Diagnostics
- Factory reset
Access Methods:
- Voice: "Open settings" or "Hey KLYRA, settings"
- Gesture: Swipe down from top edge
- Touch: Press and hold power button
Validation:
- User testing: Find settings within 30 seconds
- Settings organization card sorting study
Priority: P1 (High - user control)
FRD-SETTINGS-002: User Profiles and Modes
Description: The system shall support multiple user profiles and context modes.
User Profiles:
- Primary user (full access)
- Guest mode (limited access, no personal data)
- Family member profiles (shared device, individual preferences)
Context Modes:
1. NDIS Care Mode:
- Walking assist always enabled (cannot disable)
- Fall detection always enabled
- Emergency contacts mandatory
- Simplified interface
2. Fitness Mode:
- Health tracking prioritized
- Real-time HR display
- Workout metrics on HUD
- Reduced notifications
3. Work Mode:
- Professional interface (minimal color)
- DND during meetings
- Quick note-taking
- Calendar integration prominent
4. Travel Mode:
- Translation prioritized
- Currency converter
- Navigation prominent
- Local time display
5. Home Mode:
- Relaxed interface
- Entertainment features
- Smart home integration
- Messaging prominent
Mode Switching:
- Auto-detect based on location/calendar
- Manual switch: "Switch to [mode]"
- Quick toggle in status bar
Validation:
- User testing: Mode appropriateness
- Satisfaction with auto-detection
Priority: P1 (High - personalization)
8. Onboarding and Tutorials
8.1 First-Time User Experience
FRD-ONBOARD-001: Initial Setup Wizard
Description: New users shall complete a guided setup wizard.
Setup Steps:
1. Welcome Screen:
- "Welcome to GROOT FORCE!"
- Language selection
- Accept terms of service
2. HUD Calibration:
- Adjust display position (interpupillary distance)
- Adjust brightness and focus
- Confirm readability
3. Voice Training:
- Record wake word 3 times
- Train voice recognition
- Test wake word
4. Gesture Tutorial:
- Learn head gestures (nod, shake)
- Learn hand gestures (swipe, tap)
- Practice each gesture
5. Safety Setup:
- Enter emergency contacts
- Enable fall detection
- Enable walking assist
6. Preferences:
- Select KLYRA voice
- Choose display theme (dark/light)
- Set activity goals
7. Companion App Pairing:
- Install app (QR code)
- Bluetooth pairing
- Sync initial data
8. Quick Tour:
- Show key features
- Demonstrate voice commands
- Explain HUD layout
Time Estimate:
- Total: 10-15 minutes
- Skippable (advanced users)
Validation:
- User testing: Completion rate > 90%
- Time to complete < 15 minutes
Priority: P0 (Critical - first impression)
FRD-ONBOARD-002: Interactive Tutorials
Description: The system shall provide interactive tutorials for key features.
Tutorial Topics:
1. Voice Commands:
- "Hey KLYRA, show tutorial"
- Practice common commands
- Real-time feedback
2. Walking Assist:
- Simulated obstacle detection
- Practice responding to alerts
- Learn visual indicators
3. Health Tracking:
- Measure heart rate
- View health dashboard
- Set activity goals
4. Navigation:
- Create test route
- Follow directions
- Learn turn notifications
5. Photography:
- Take a photo (voice or gesture)
- View photo
- Share photo
Tutorial Design:
- Step-by-step instructions on HUD
- Voice guidance from KLYRA
- Progress tracker (1/5, 2/5, etc.)
- Can pause and resume
- Completion badge/celebration
Access:
- Settings > Help > Tutorials
- Context-sensitive: Offer tutorial when feature first used
Validation:
- User testing: Feature understanding after tutorial
- Tutorial completion rate
Priority: P1 (High - user education)
9. Accessibility Features
9.1 Vision Accessibility
FRD-ACCESS-001: Low Vision Support
Description: The system shall support users with low vision.
Features:
1. High Contrast Mode:
- Extreme contrast ratios (21:1+)
- Thicker text and borders
- Larger touch targets
2. Screen Reader:
- Text-to-speech for all UI elements
- Speaks menu items as navigated
- Announces notifications aloud
3. Magnification:
- Digital zoom for HUD content (2x, 3x, 4x)
- Camera pass-through magnification (for reading)
4. Voice-First Navigation:
- All features accessible via voice
- No reliance on visual UI
5. Auditory Navigation:
- Spatial audio cues for direction
- Voice guidance for walking assist
Validation:
- Testing with low-vision users
- Compliance with WCAG 2.1 AAA
Priority: P0 (Critical - NDIS requirement)
FRD-ACCESS-002: Blind and Vision Impaired Support
Description: The system shall fully support blind and vision-impaired users.
Features:
1. Voice-Only Mode:
- Disable HUD (black screen, save power)
- All interaction via voice
- Comprehensive voice feedback
2. Scene Description:
- AI describes surroundings: "You're in a room with a desk and window ahead"
- Object identification: Point and ask "What's this?"
- Text reading: "Read the text" (OCR + TTS)
3. Enhanced Walking Assist:
- Detailed verbal directions
- Distance callouts: "Wall 2 meters ahead"
- Surface descriptions: "Smooth floor, no obstacles"
4. Obstacle Echo:
- Audio pings for nearby obstacles (sonar-like)
- Pitch/tempo indicates distance
Validation:
- Testing with blind users
- Comparison to white cane + guide dog
Priority: P0 (Critical - GF-VI variant)
9.2 Hearing Accessibility
FRD-ACCESS-003: Deaf and Hard of Hearing Support
Description: The system shall fully support Deaf and hard-of-hearing users.
Features:
1. Visual Notifications:
- All audio alerts have visual equivalents
- Strong color coding (red = danger)
- Large, persistent notifications
2. Live Captions:
- Real-time speech-to-text for conversations
- Display on HUD
- Speaker identification
3. Sound Visualization:
- Sound class detection: Dog barking, car horn, baby crying, door knock
- Visual icon + direction indicator
- Loudness meter
4. Sign Language Support:
- Gesture recognition for ASL (future)
- Video calling with interpreter (via companion app)
5. Vibration Alerts:
- Strong haptic feedback for all alerts
- Distinct patterns for different alerts
Validation:
- Testing with Deaf users
- ASL community feedback
Priority: P0 (Critical - GF-DI variant)
9.3 Motor Accessibility
FRD-ACCESS-004: Limited Mobility Support
Description: The system shall support users with limited hand/arm mobility.
Features:
1. Voice-Only Control:
- All features accessible via voice
- No gesture/touch required
2. Head Gesture Control:
- All navigation via head nods/shakes
- No hand gestures required
3. Adaptive Touch:
- Longer touch hold times (adjustable)
- Larger touch targets
- No complex multi-touch gestures
4. Dwell Selection:
- Gaze at item for 2 seconds to select
- No tapping required
Validation:
- Testing with users with limited mobility
- Adaptive control effectiveness
Priority: P1 (High - GF-BE variant)
9.4 Cognitive Accessibility
FRD-ACCESS-005: Cognitive Support
Description: The system shall support users with cognitive differences.
Features:
1. Simplified Interface:
- Reduced visual complexity
- Larger, clearer text
- Fewer on-screen elements
2. Consistent Layout:
- No surprising changes
- Predictable navigation
- Consistent button placement
3. Clear Language:
- Simple, plain language
- Avoid jargon
- Short sentences
4. Step-by-Step Guidance:
- Break tasks into micro-steps
- One instruction at a time
- Clear progress indicators
5. Memory Aids:
- Reminders for daily tasks
- Context-aware prompts
- Routine tracking
6. Reduced Distractions:
- Option to disable animations
- Option to disable non-essential notifications
- Focus mode
Validation:
- Testing with neurodivergent users
- Clarity and comprehension testing
Priority: P1 (High - NDIS support)
10. Multi-Language Support
10.1 Language Architecture
FRD-LANG-001: Language Support
Description: The system shall support multiple languages for UI and voice.
Supported Languages (Phase 1):
- English (US, UK, AU, IN)
- Spanish (ES, MX)
- French (FR, CA)
- German
- Italian
- Portuguese (BR, PT)
- Japanese
- Korean
- Mandarin Chinese (Simplified, Traditional)
- Hindi
- Arabic
Language Components:
1. UI Text:
- All menus, buttons, labels
- Settings options
- Error messages
- Notifications
2. Voice (TTS):
- KLYRA voice in target language
- Natural accent and pronunciation
- Emotional modulation preserved
3. Voice Input (STT):
- Wake word in target language
- Command recognition
- Multi-language conversation support
4. Translation:
- Real-time translation (voice and text)
- 100+ language pairs
Language Selection:
- Initial setup: Select language
- Settings: Change language anytime
- Auto-detect based on location (optional)
Validation:
- Native speaker review for all languages
- Cultural appropriateness review
Priority: P1 (High - global market)
FRD-LANG-002: Real-Time Translation
Description: The system shall provide real-time translation for conversations and text.
Voice Translation:
- User speaks in Language A
- System translates to Language B
- Displays translation on HUD
- Optionally speaks translation aloud
Text Translation (OCR):
- User points at text (sign, menu, label)
- System captures image, OCR, translates
- Overlays translation on HUD (in place)
Conversation Mode:
- Two-way translation for conversations
- Detect language automatically
- Display both languages on HUD
Performance:
- Translation latency: < 3 seconds (voice)
- Translation latency: < 5 seconds (text/OCR)
- Accuracy: > 85% for common language pairs
Validation:
- Translation quality testing (human evaluation)
- Real-world usage testing (travelers)
Priority: P1 (High - GF-TR variant)
11. Error Handling and Recovery
11.1 Error Management
FRD-ERROR-001: User-Friendly Error Messages
Description: All errors shall be communicated clearly and helpfully.
Error Message Guidelines:
1. Clear Problem Statement:
- Bad: "Error 404"
- Good: "Unable to find that location"
2. Explain Impact:
- Bad: "Connection failed"
- Good: "No internet connection. Some features unavailable."
3. Suggest Solution:
- Bad: "Sensor error"
- Good: "IMU sensor not responding. Try restarting glasses."
4. Provide Next Steps:
- Bad: "Failed"
- Good: "Unable to save. Check storage space or try again."
Error Severity:
Critical:
- Device unusable
- Display: Full-screen red alert
- Action: Immediate user intervention required
Warning:
- Feature unavailable
- Display: Yellow notification
- Action: User informed, can continue
Info:
- Non-blocking issue
- Display: Blue notification
- Action: FYI, no action needed
Validation:
- User testing: Error message clarity
- Support ticket reduction after clear messages
Priority: P1 (High - user experience)
FRD-ERROR-002: Graceful Degradation
Description: The system shall degrade gracefully when features fail.
Degradation Strategy:
Example: IMU Failure
- Disable: Gesture control, walking assist, activity tracking
- Maintain: Voice control, display, camera, audio
- Notify: "Motion sensor unavailable. Some features disabled."
Example: Camera Failure
- Disable: Photography, AR overlays, OCR, object ID
- Maintain: Voice, HUD, audio, sensors
- Notify: "Camera unavailable. Visual features disabled."
Example: Network Failure
- Disable: Cloud AI, real-time translation, sync
- Maintain: Local AI, offline features
- Notify: "No internet. Using offline mode."
Fallback Modes:
- Voice-only mode (if HUD fails)
- Audio-only mode (if display fails)
- Safe mode (minimal features for diagnostics)
Validation:
- Fault injection testing (simulate component failures)
- User experience testing in degraded modes
Priority: P1 (High - reliability)
FRD-ERROR-003: Error Recovery
Description: The system shall attempt automatic recovery from errors.
Recovery Actions:
1. Sensor Error:
- Action: Reset sensor bus (I2C, SPI)
- Retry: Reinitialize sensor
- Timeout: 3 attempts, then disable feature
2. Software Crash:
- Action: Capture crash log
- Restart: Affected module only (not full reboot)
- Notify: "A problem occurred. Restarting [feature]."
3. Connectivity Error:
- Action: Retry connection (exponential backoff)
- Fallback: Switch to offline mode
- Notify: "Retrying connection..."
4. Battery Critical:
- Action: Disable non-essential features
- Notify: "Low battery. Reducing functionality."
- Preserve: Core safety features (walking assist, emergency)
5. Thermal Throttle:
- Action: Reduce performance (lower CPU/GPU clocks)
- Disable: Camera, intensive AI
- Notify: "Device cooling. Some features paused."
User Control:
- Manual retry: "Try again"
- Manual reboot: Press power button 10 seconds
- Safe mode: Hold power + action button during boot
Validation:
- Fault recovery testing
- Mean time to recovery (MTTR) measurement
Priority: P1 (High - reliability)
12. Performance Requirements
12.1 System Performance
| Metric | Requirement | Validation Method |
|---|---|---|
| HUD render latency | < 20ms (input to display) | Frame timing analysis |
| Voice activation latency | < 300ms (wake word to ready) | Audio timestamp analysis |
| Gesture recognition latency | < 200ms (gesture to action) | Motion capture analysis |
| Touch response latency | < 50ms (touch to feedback) | Input lag testing |
| Notification display latency | < 500ms (event to visible) | End-to-end timing |
| Mode switching time | < 2s (e.g., light to dark mode) | User perception testing |
| Settings navigation fluidity | 60 FPS (smooth scrolling) | Frame rate monitoring |
12.2 Usability Requirements
| Metric | Requirement | Validation Method |
|---|---|---|
| Task success rate | > 90% (first-time users) | User testing with 50+ participants |
| Time to first success | < 10 minutes (basic task) | Onboarding observation |
| System Usability Scale (SUS) | > 80 (above average) | SUS survey after 1 week usage |
| Net Promoter Score (NPS) | > 50 (good) | Survey after 1 month usage |
| Accessibility compliance | WCAG 2.1 AAA | Automated + manual audit |
| Error rate | < 5% (incorrect actions) | User testing with task analysis |
12.3 Satisfaction Requirements
| Metric | Requirement | Validation Method |
|---|---|---|
| Overall satisfaction | > 4.5/5 stars | User survey (after 1 month) |
| KLYRA personality satisfaction | > 4.5/5 stars | Personality-specific survey |
| HUD readability | > 90% users satisfied | Readability survey |
| Voice interaction naturalness | > 4/5 stars | Voice UX survey |
| Gesture control ease | > 80% prefer gestures | Interaction preference survey |
13. Testing and Validation
13.1 Usability Testing
Test Scenarios:
1. First-Time User:
- Complete onboarding within 15 minutes
- Execute 5 basic commands successfully
- Navigate settings and adjust 3 preferences
2. Daily Use:
- Receive and respond to 10 notifications
- Navigate to a destination using voice
- Take 5 photos using voice/gesture
- Check health stats
3. Assistive Use (NDIS):
- Activate walking assist
- Respond to obstacle alerts appropriately
- Use fall detection (simulated fall)
- Call emergency contact
4. Accessibility:
- Navigate entirely by voice (no visual)
- Navigate entirely by gesture (no voice)
- Use with high contrast mode
- Use with screen reader
Test Participants:
- 50+ diverse users per variant
- Age range: 18-75
- Tech experience: Beginner to advanced
- Include users with disabilities (for assistive variants)
Success Criteria:
- Task completion rate > 90%
- User satisfaction > 4.5/5
- Zero critical usability issues
13.2 A/B Testing
Test Variables:
1. Notification Display:
- A: Bottom-right position
- B: Top-center position
- Measure: User preference, distraction level
2. KLYRA Response Length:
- A: Always short (1-2 sentences)
- B: Context-adaptive (short when busy, long when stationary)
- Measure: User satisfaction, task completion
3. Walking Assist Visual Mode:
- A: Minimal (haptic + audio only)
- B: Proximity indicators (visual overlay)
- Measure: User confidence, obstacle avoidance success
4. Voice Feedback Speed:
- A: Normal pace
- B: 1.2x speed (faster)
- Measure: Comprehension, user preference
Analysis:
- Statistical significance (p < 0.05)
- User preference survey
- Implement winning variant
13.3 Accessibility Compliance Testing
WCAG 2.1 AAA Compliance:
1. Perceivable:
- Text contrast ratio: 21:1 (AAA)
- Alternative text for all visuals
- Audio descriptions for silent content
- Color not sole indicator
2. Operable:
- All functions via keyboard/voice
- No time limits (or adjustable)
- No flashing content (seizure risk)
- Descriptive link text
3. Understandable:
- Plain language (Flesch-Kincaid > 60)
- Consistent navigation
- Error prevention and recovery
- Context-sensitive help
4. Robust:
- Compatible with screen readers
- Compatible with voice input
- Graceful degradation
Testing Methods:
- Automated tools (axe, WAVE)
- Manual audit by accessibility expert
- Testing with users with disabilities
Priority: P0 (Critical - legal and ethical requirement)
14. Traceability Matrix
| FRD Requirement | System SRS | Hardware Req | Test Case |
|---|---|---|---|
| FRD-HUD-001 | REQ-UX-001 | REQ-HW-100 | TC-HUD-001 |
| FRD-HUD-002 | REQ-UX-002 | REQ-HW-100 | TC-TEXT-001 |
| FRD-HUD-003 | REQ-UX-003 | REQ-HW-100 | TC-COLOR-001 |
| FRD-VUI-001 | REQ-UX-010 | REQ-HW-130 | TC-WAKE-001 |
| FRD-VUI-002 | REQ-UX-011 | REQ-HW-130 | TC-CONT-001 |
| FRD-VUI-003 | REQ-UX-012 | REQ-HW-130, REQ-AI-001 | TC-CMD-001 |
| FRD-GESTURE-001 | REQ-UX-020 | REQ-HW-120 | TC-HEAD-001 |
| FRD-GESTURE-002 | REQ-UX-021 | REQ-HW-121 | TC-HAND-001 |
| FRD-TOUCH-001 | REQ-UX-030 | REQ-HW-140 | TC-TOUCH-001 |
| FRD-NOTIF-001 | REQ-UX-040 | Multiple | TC-NOTIF-001 |
| FRD-ACCESS-001 | REQ-UX-050 | REQ-HW-100 | TC-ACCESS-001 |
(Full matrix with 80+ requirements maintained separately)
15. Related Documents
- Master PRD - Product vision and UX goals
- Hardware Requirements - Display and sensor hardware
- FRD: Core AI System - KLYRA AI brain
- FRD: Sensor & Safety Systems - Sensors for interaction
- FRD: Connectivity & Cloud - Network integration
- System SRS - System-level integration
- GROOT FORCE Master File Volumes 1-8
16. Glossary
| Term | Definition |
|---|---|
| HUD | Heads-Up Display (visual interface on glasses) |
| VUI | Voice User Interface |
| KLYRA | The AI personality and assistant name |
| Wake Word | Phrase that activates voice input ("Hey KLYRA") |
| ToF | Time-of-Flight (depth sensor for gestures) |
| Haptic | Touch feedback (vibration) |
| DND | Do Not Disturb (notification suppression mode) |
| WCAG | Web Content Accessibility Guidelines |
| TTS | Text-to-Speech |
| STT | Speech-to-Text |
| AR | Augmented Reality |
| SUS | System Usability Scale (usability metric) |
| NPS | Net Promoter Score (satisfaction metric) |
Document Approval
Approved by:
- UX Lead: _________________ Date: _______
- Product Manager: _________________ Date: _______
- Accessibility Lead: _________________ Date: _______
- KLYRA Personality Lead: _________________ Date: _______
- Engineering Lead: _________________ Date: _______
END OF FRD: USER EXPERIENCE & INTERFACE
This FRD defines how users interact with GROOT FORCE - through voice, gestures, touch, and visuals. Every interaction is designed to be intuitive, accessible, and human. KLYRA isn't just an AI assistant; it's a companion that understands context, adapts to your needs, and communicates with warmth and intelligence. This is technology that feels natural, not forced. This is GROOT FORCE.